Bee Resonation Levitation Matrix

Studying the sounds of the bees and the hive as a matrix for sound based levitation

 

ACOUSTIC LEVITATION (ACOUSTOPHORESIS)


A method for suspending matter in a medium by using acoustic radiation pressure from intense sound waves in the medium.
Sometimes sound waves at ultrasonic frequencies can be used to levitate objects, thus creating no sound heard by the human ear, such as was demonstrated at Otsuka Lab,while others use audible frequencies. There are various ways of emitting the sound wave, from creating a wave underneath the object and reflecting it back to its source, to using a (transparent) tank to create a large acoustic field.

 

ACOUSTOPHORESIS; The Current Model


Just uses strong sound waves in frequency
No importance of the pattern of sound
No importance of the vibration frequency of the object to be levitated

 

TIMBRE


In music, timbre, also known as tone color or tone quality from psychoacoustics,is the perceived sound quality of a musical note, sound, or tone that distinguishes different types of sound production.
The physical characteristics of sound that determine the perception of timbre include spectrum and envelope. Singers and instrumental musicians can change the timbre of the music they are singing/playing by using different singing or playing techniques.

 

Timbre and the Individuality of the Object to be Levitated


Timbre is that attribute of auditory sensation which enables a listener to judge that two non-identical sounds, similarly presented and having the same loudness and pitch, are dissimilar. Timbre depends primarily upon the frequency spectrum, although it also depends upon the sound pressure and the temporal characteristics of the sound.

 

Bee Sounds; A Natural Matrix


Studying the sound of bees as a matrix for sound based levitation; using the data from the contact microphone under the hive, the data from the condenser microphone in the open space between the hives, and finally capturing and recording an individual worker bee & the queen with both contact and condenser microphones. Here I take the hive & the queen as a mothership as a base station if you will. The individual worker bee which will be our model for a 3D printed drone,  is the aerial vehicle that will float in the sound.

 

The People & Materials & Workflow for Initial Feasibility Report

03.2017


Project Manager

Will create the workflow for the initial Feasibility report of the project, list the people and materials. Will create the processes document. Will take data from Engineer to create a feasibility report for the project. Will be responsible for the creation and implementation of the critical control points. Will create Critical Control Points; Implementation Report together with the Animal Welfare Specialist & the Engineer. The Project Manager will organize a meeting of the Engineer, Data Scientist, Statistician, Materials Engineer, Computer Programmer, 3D Designer, Sound Engineer and create a brief for the Sound Engineer.

Documents Out Documents In
Workflow Feasibility Data Report from Engineer
Processes  
Feasibility Report  
Critical Control Points; Implementation Report  
Meeting Notes  

 

Engineer

The engineer will figure out the critical control points in the processes as well as take part in their creation and implementation. Will create Critical Control Points; Implementation Report together with Project Manager and Animal Welfare Specialist. Will formulate the initial briefs for the other Engineers and hence will take part in the creating the data for the feasibility report through data on the returns of the assigned briefs.

Documents Out Documents In
Initial brief for Animal Welfare Specialist Feasibility brief from Animal Welfare Specialist
Initial brief for Data Scientist & Statistician Feasibility brief from Data Scientist & Statistician
Initial brief for Materials Engineer Feasibility brief from Materials Engineer
Initial brief for Computer Programmer Feasibility brief from Computer Programmer
Initial brief for Sound Engineer Feasibility brief from Sound Engineer
Feasibility Data Report Workflow
Critical Control Points; Implementation Report Processes

 

Animal Welfare Specialist

The Animal Welfare Specialist will assure the workflow is in line with the welfare of the bees and will brief the Engineer & Project Manager about the critical control points for the assurance of bee welfare, as well as working with the Beekeeper for the workflow and the differentiation between the excited and calm/normal state of the bees. The Animal Welfare Specialist will work with the Sound Engineer, The Bee Keeper to create Bee Keeper Training Document and train the Bee Keeper for the installation of contact microphones to the hive. The Animal Welfare Specialist will reply to the feasibility brief by the Engineer about necessary materials, preparation, orientation/training and time table for the duration of the animal welfare and beekeeping part of the project. The Animal Welfare Specialist will also prepare the feasibility brief for the Beekeeper and return it to the Engineer.

Documents Out Documents In
Feasibility brief for Engineer Initial brief from Engineer
Initial brief for Beekeeper Feasibility brief from Beekeeper
Bee Keeper Training Document Workflow
Critical Control Points; Implementation Report Processes

 

Beekeeper

The Beekeeper needs to be very experienced. Will receive training from the Sound Engineer & The Animal Welfare Specialist on how to place contact microphone to the live hive, will assist in the placing of other microphones, and after installation of mic and every time a move is made, beekeeper will assist in the time to begin recording; when the hive has quieten down to normal levels. The Animal Welfare Specialist will work with the Sound Engineer, The Bee Keeper to create Bee Keeper Training Document.

Documents Out Documents In
Feasibility brief for Animal Welfare Specialist Initial brief from Animal Welfare Specialist
Bee Keeper Training Document Workflow
  Processes

 

Data Scientist & Statistician

The Data Scientist & Statistician should be experienced in biomimicry projects and should be able to write the brief for the main sound data to be able to find patterns of movement and location of the individual sound of a bee.

The Data Scientist & Statistician together with the

  • Materials Engineer; will prepare the resonation properties of the bee-drone object to be levitated
  • Computer Programmer; will code the algorithm to a program to produce the sound output
  • Sound Engineer; will prepare the output sound for the levitation

The Data Scientist & Statistician will be active in a meeting to write the brief for the Sound Engineer and will reply to the feasibility brief by the Engineer about necessary materials, computing capability, programs and time table for the duration of the data science and statistics part of the project.

Documents Out Documents In
Feasibility brief from Data Scientist & Statistician Initial brief from Engineer
Initial brief for Sound Engineer Workflow
  Processes

 

Computer Programmer

Computer Programmer should be experienced in coding algorithms and will be taking part in all laboratory stages of the project. Computer Programmer will be active in a meeting to write the brief for the Sound Engineer and will reply to the feasibility brief by the Engineer about necessary materials, computing capability, programs and time table for the duration of the computer programming part of the project.

Documents Out Documents In
Feasibility brief from Computer Programmer Initial brief from Engineer
Initial brief for Sound Engineer Workflow
  Processes

 

Materials Engineer

Materials Engineer should be experienced in biomimicry projects, will prepare the resonation properties of the bee-drone object to be levitated, and should be able to write the brief of the bee-drone object for the 3D Designer. Materials Engineer will be active in a meeting to write the brief for the Sound Engineer and will reply to the feasibility brief by the Engineer about necessary materials, computing capability, programs and time table for the duration of the materials engineering part of the project. Materials Engineer will also prepare the feasibility brief for the 3D Designer and return it to the Engineer.

Documents Out Documents In
Feasibility brief from Materials Engineer Initial brief from Engineer
Initial brief for 3D Designer Feasibility brief of 3D Designer
Initial brief for Sound Engineer Workflow
  Processes

 

3D Designer

3D Designer should be able to follow briefs by the Materials Engineer and should be able to create designs implementable by the existing equipment of 3D printers. 3D Designer will reply to the feasibility brief by the Materials Engineer about necessary materials, computing capability, programs and time table for the duration of the 3D Design & implementation, 3D printing part of the project.

Documents Out Documents In
Feasibility brief of 3D Designer Initial brief from Materials Engineer
  Workflow
  Processes

 

 Sound Engineer

The Sound Engineer needs to be experienced in field recording, recording of insect sounds or micro sounds.  The Animal Welfare Specialist will work with the Sound Engineer and train the Bee Keeper for the installation of contact microphones to the hive. Sound Engineer will reply to the feasibility brief by the Engineer about necessary materials, computing capability, programs and time table for the duration of the sound engineering part of the project. The Animal Welfare Specialist will work with the Sound Engineer, The Bee Keeper to create Bee Keeper Training Document

Documents Out Documents In
Feasibility brief from Sound Engineer Initial brief from Engineer
Bee Keeper Training Document Initial brief from Animal Welfare Specialist
  Initial brief from Data Scientist & Statistician
  Initial brief from Materials Engineer
  Initial brief from Computer Programmer
  Workflow
  Processes

 

References


  • Three-dimensional Mid-air Acoustic Manipulation by Ultrasonic Phased Arrays

Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto
(Submitted on 14 Dec 2013)
The essence of levitation technology is the countervailing of gravity. It is known that an ultrasound standing wave is capable of suspending small particles at its sound pressure nodes. The acoustic axis of the ultrasound beam in conventional studies was parallel to the gravitational force, and the levitated objects were manipulated along the fixed axis (i.e. one-dimensionally) by controlling the phases or frequencies of bolted Langevin-type transducers. In the present study, we considered extended acoustic manipulation whereby millimetre-sized particles were levitated and moved three-dimensionally by localised ultrasonic standing waves, which were generated by ultrasonic phased arrays. Our manipulation system has two original features. One is the direction of the ultrasound beam, which is arbitrary because the force acting toward its centre is also utilised. The other is the manipulation principle by which a localised standing wave is generated at an arbitrary position and moved three-dimensionally by opposed and ultrasonic phased arrays. We experimentally confirmed that expanded-polystyrene particles of 0.6 mm and 2 mm in diameter could be manipulated by our proposed method.

https://arxiv.org/abs/1312.4006

 

 

  • Metamaterial bricks and quantization of meta-surfaces.

Nature Communications, 8. a14608. ISSN 2041-1723 Memoli, Gianluca, Caleap, Mihai, Asakawa, Michihiro, Sahoo, Deepak R, Drinkwater, Bruce W and Subramanian, Sriram (2017)

Abstract
Controlling acoustic fields is crucial in diverse applications such as loudspeaker design, ultrasound imaging and therapy or acoustic particle manipulation. The current approaches use fixed lenses or expensive phased arrays. Here, using a process of analogue-to-digital conversion and wavelet decomposition, we develop the notion of quantal meta-surfaces. The quanta here are small, pre-manufactured three-dimensional units—which we call metamaterial bricks—each encoding a specific phase delay. These bricks can be assembled into meta-surfaces to generate any diffraction-limited acoustic field. We apply this methodology to show experimental examples of acoustic focusing, steering and, after stacking single meta-surfaces into layers, the more complex field of an acoustic tractor beam. We demonstrate experimentally single-sided air-borne acoustic levitation using meta-layers at various bit-rates: from a 4-bit uniform to 3-bit non-uniform quantization in phase. This powerful methodology dramatically simplifies the design of acoustic devices and provides a key-step towards realizing spatial sound modulators.

https://doi.org/10.1038/ncomms14608

 

 

Scientists have invented a material that can shape, bend and focus sound waves that pass through it. Metamaterials are a new class of finely engineered surfaces that perform tasks that defy nature. The newly developed material pushes the boundaries of metamaterials, although they have already shown amazing results with light manipulation. This has for example allowed scientists to create a real version of Harry Potter’s invisibility cloak. The research team from the Universities of Bristoland Sussex have now demonstrated that the materials can also work with sound waves. This new development could potentially transform personal audio and medical imaging. The study was led by Dr Gianluca Memoli from the Interact Lab at the University of Sussex. He explained that the metamaterial bricks could be printed in 3D and then assembled to form any sound field imaginable. The team also demonstrated that this could be done with only a small amount of different bricks. Memoli thinks of a box of metamaterial bricks as a DIY acoustics kit. The head of the Interact Lab at the University of Sussex, Professor Sriram Subramanian, added that their aim was to create acoustic devices that control sound with the same flexibility and ease with which projectors and LCDs manipulate light. — #Amazing #Look #Design #Engineering #FunkyFuture #Futuro #Future #Futurism #Futurology #Prepare #FunkyFutures #Audio #Research #Science #Sound #Acoustic #Music #TractorBeam #Lab #Meta #Materials #MetaMaterial #Waves #Interactive #LCD #3DPrinting #Bristol #Sussex #Control #Manipulate

A post shared by Funky Futures (@funkyfutures) on